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Narita boy switch performance11/14/2023 I guess it's a way of telling us the next game will be a beat 'em up?Īnyways it's not awful, just frustratingly average for the potential it had. The game ends on a high note with a big twist, but just after that you get a powerup called "Beat 'em up" and the game just ends with a "To be continued.". The final boss is probably the worst in the game, with really poor telegraphy on attacks, and being more of a big damage sponge with bullsh** moves rather than a powerful evil techno-wizard. New Xbox Game Pass Titles Coming Soon Include The Former Switch Exclusive Octopath Traveler. The backstory of the creator was the only thing I didn't skip, and it was the most enjoyable aspect of the game. Become symphonic in Narita Boy A radical action-adventure as a legendary pixel hero trapped as a mere echo within the Digital Kingdom. The game looks and feels a lot like an old PC game along the lines of The Way, Another World, and Flashback. About halfway through the game I started skipping every single dialogue because I found it really hard to concentrate on what's being explained (and I'm used to playing old-school RPGs, reading long texts is not a problem for me if they're interesting enough). As far as gameplay goes, Narita Boy is equal parts brilliant and confusing. Seriously, I got into the game hoping for an engaging story about a digital kingdom, which really is my jam, but it's really badly delivered. You'll constantly be talking to NPCs that have the same 5 to 10 appearances, and the dialogue is baffling. Team17 and Studio Koba have revealed the international games label is joining forces to publish the Spanish studios debut title, Narita Boy. The other part of the gameplay consists of jumping around, acquiring powerups that can only be used in very specific ways, and add nothing to the game, they're just cool ideas that aren't incorporated in any meaningful way into the gameplay. In fact, the majority of the bosses are either easy and boring or frustrating in a badly designed way. The main mechanic of the game is activating differently colored "modes" to kill enemies with that color quicker, but none of the bosses use the mechanic. The combat is serviceable, it works but isn't really engaging. However, Narita Boy is pretty disappointing in most aspects. I really don't want to be harsh with this game, since it's made by such a small company and comes from Spain (my home country), no less. Summary Become symphonic in Narita Boy A radical action-adventure as a legendary pixel hero trapped as a mere echo within the Digital Kingdom.
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